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Files Included:
Blender file, FBX, OBJ
For the hairs:
In obj/fbx format you will find the mesh for hair in form of edges. so you can use it in your software to convert it to hair.
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Texture:
4096X4096 16 bit color maps and 32 bit displacement map.
Lighting and Materials are all done in blender file.
Please note: The model is not rigged or animated, and zbrush file not included.